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    <title><![CDATA[Ara in English - Zach Cregger]]></title>
    <link><![CDATA[https://en.ara.cat/etiquetes/zach-cregger/]]></link>
    <description><![CDATA[Ara in English - Zach Cregger]]></description>
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    <ttl>10</ttl>
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      <title><![CDATA[An agile, tense and fun horror rollercoaster]]></title>
      <link><![CDATA[https://en.ara.cat/culture/an-agile-tense-and-fun-horror-rollercoaster_1_5852288.html]]></link>
      <description><![CDATA[<p><img src="https://static1.ara.cat/clip/1bcb267f-30cc-4cea-8411-d37a2a1beac5_16-9-aspect-ratio_default_0_x1285y266.jpg" /></p><p><em>Resident Evil</em>, the video game, revived the living dead back in the 90s, but if the franchise endures it is because it is a mutant and a vampire: a mutant because it never stops changing and a vampire because it sucks from the best horror whatever suits it best. Aside from the zombies of <a href="https://www.ara.cat/cultura/mor-george-romero-creador-genere_1_1324416.html" target="_blank">George A. Romero</a>, it has reinterpreted <em>The Texas Chain Saw Massacre</em>, David Cronenberg or European gothic in a <em>remix </em>vertebrated by a clear idea: to make the player go through all sorts of things in a video game horror attraction.</p>]]></description>
      <dc:creator><![CDATA[Víctor Navarro Remesal]]></dc:creator>
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      <pubDate><![CDATA[Thu, 17 Sep 2026 06:01:44 +0000]]></pubDate>
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      <media:title><![CDATA[Austin Abrams in 'Resident evil'.]]></media:title>
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      <subtitle><![CDATA[Zach Cregger captures the spirit of 'Resident evil' in a new adaptation of the Capcom video game]]></subtitle>
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